PO

Animator & Motion Graphics Designer

posthog· 10 open roles

Remote RemoteFullTime1 weeks ago
Salary
Undisclosed
Experience
Mid
Job Type
FullTime
Posted
1 weeks ago
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About This RoleAI processing…

About PostHog PostHog is your product’s context layer. It ingests and stores your analytics, errors, replays, and business data so you and your agents can query and act on it. We launched out of Y Combinator's W20 cohort . We've since shipped more than a dozen products, including: A suite of analytics and observability tools, including product analytics , replay vision , AI observability , and error tracking PostHog MCP for users and their agents to query and act on their product and business data Data warehouse so users can query product and customer data together using custom SQL insights. W

Key Responsibilities

  • 1
    Default alive . Revenue is growing incredibly quickly, and we're very efficient. We raise money to push ambition and grow faster, not to keep the lights on.
  • 2
    Time for building: Nothing gets shipped in a meeting. We're a natively remote company. We default to async communication – PRs > Issues > Slack. Tuesdays and Thursdays are meeting-free days , and we prioritize heads down building time over perfect coordination. This will be the most productive job you've ever had.
  • 3
    We raise money to push ambition and grow faster, not to keep the lights on.
  • 4
    This will be the most productive job you've ever had.
  • 5
    Your job will be to give it one.
  • 6
    Your fingerprints will be on how PostHog moves, everywhere, but primarily in video.

Requirements

  • You have a strong portfolio demonstrating technical excellence, a clear creative point of view, and a wide variety of styles (motion graphics, illustration-led animation, character work).
  • You have illustrated / designed and animated motion graphics. You design and draw your own assets rather than only waiting for someone to hand you files to move.
  • You have a strong opinion about what the best animated film of all time is, and are able to defend your decision to the death. (It's either The Incredibles or Coco.)
  • You have created content for developer communities or technical audiences.
  • You have translated product UI / UX into animated assets.
  • You have illustrated / designed and animated motion graphics.
  • You have a strong opinion about what the best animated film of all time is, and are able to defend your decision to the death. (It's either The Incredibles or Coco.) Nice to have You have created content for developer communities or technical audiences.
  • If you have a disability, please let us know if there's any way we can make the interview process better for you - we're happy to accommodate! #LI-DNI

Perks & Benefits

Transparency: Everyone can read about our roadmap, how we pay (or even let go of) people, our strategy, and how we work, in our public company handbook . Internally, we share revenue, notes and slides from board meetings, and fundraising plans, so everyone has the context they need to make good decisions.
Autonomy: We don’t tell anyone what to do. Everyone chooses what to work on next based on what's going to have the biggest impact on our customers, and what they find interesting and motivating to work on. Engineers lead product teams and make product decisions . Teams are flexible and easy to change when needed.
Shipping fast: Why not now? We want to build a lot of products; we can't do that shipping at a normal pace. We've built the company around small teams – autonomous, highly-efficient groups of cracked engineers who can outship much larger companies because they own their products end-to-end.
Time for building: Nothing gets shipped in a meeting. We're a natively remote company. We default to async communication – PRs > Issues > Slack. Tuesdays and Thursdays are meeting-free days , and we prioritize heads down building time over perfect coordination. This will be the most productive job you've ever had.
Being weird: Weird means redesigning an already world-class website for the 5th time. It means shipping literally every product that relates to customer data. It means building an objectively unnecessary developer toy with dubious shareholder value. Doing weird stuff is a competitive advantage. And it's fun.

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