NE

Founding Designer (Code-First / 100% Remote)

neoBIM GmbH

Remote RemoteFull-time56 years ago
Salaryest.
€80,000 - €140,000
Experience
Mid
Job Type
Full-time
Posted
56 years ago
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About This RoleAI processing…

neoBIM is a cutting‑edge startup transforming the construction industry with AI‑powered Building Information Modeling (BIM). Co‑founded by industry pioneers, the company is on a mission to make BIM smarter, faster and more collaborative. With a growing team, neoBIM offers an innovative work environment, a flexible culture and the chance to work on impactful global projects. We're hiring our founding designer to own the look, feel, and design system of the product from day one — and to do it in a way that's collapsing the old design-to-handoff pipeline. How we think about design here The tradit

Key Responsibilities

  • 1
    Define and build our design system in code, using shadcn/ui as the foundation — tokens, variants, modes, responsive behaviour, accessibility
  • 2
    Prototype directly in code with AI assistance (Claude), so what you "design" is already buildable and lives in the codebase
  • 3
    Design the entire product surface — from the 3D canvas and viewport controls to property panels, dashboards, and onboarding flows
  • 4
    Own iconography and illustration: either craft our icon set and product illustrations yourself, or art-direct freelancers to deliver a consistent, high-quality visual language
  • 5
    Work in a tight loop with engineers, where "handoff" mostly means a code review, not a translation
  • 6
    Shape the brand and marketing surface as the company grows

Requirements

  • You work in code (HTML/CSS/React) and are comfortable using tools like Claude or similar tools to turn ideas into a working UI. You don't need to be an engineer, but the terminal and a component file don't scare you
  • You have experience designing for 3D, spatial, or canvas-based software — a tool you've shipped, a serious side project, or deep experience using Blender, Rhino, SketchUp, Cinema 4D, Spline, or a game engine. You understand viewport controls, gizmos, camera behaviour, and the seam between 2D UI and a live 3D scene
  • You've designed with shadcn/ui and understand how its tokens, variants, and primitives compose
  • You have a strong icon and illustration eye — you can either produce this work or direct freelancers to a consistent result, and you know what good looks like
  • You design with light/dark mode and responsiveness from the start, not as an afterthought

Perks & Benefits

Founding-level ownership of design at a well-backed startup with a credible founding team in the AEC/3D space
Competitive salary
Direct access to the founders, no design-by-committee, no layers between you and the work
The chance to define how a category of professional 3D tooling looks and feels for the next decade
Access to World-Class Infrastructure
A Culture of Deep Tech and Real-World Application
Flexibility with remote first work enviroment and a great team that shapes the future

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